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JavaTM 2 Platform Std. Ed. v1.3.1 |
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Packages that use java.awt | |
java.applet | Provides the classes necessary to create an applet and the classes an applet uses to communicate with its applet context. |
java.awt | Contains all of the classes for creating user interfaces and for painting graphics and images. |
java.awt.dnd | Drag and Drop is a direct manipulation gesture found in many Graphical User Interface systems that provides a mechanism to transfer information between two entities logically associated with presentation elements in the GUI. |
java.awt.event | Provides interfaces and classes for dealing with different types of events fired by AWT components. |
java.awt.font | Provides classes and interface relating to fonts. |
java.awt.geom | Provides the Java 2D classes for defining and performing operations on objects related to two-dimensional geometry. |
java.awt.im | Provides classes and interfaces for the input method framework. |
java.awt.im.spi | Provides interfaces that enable the development of input methods that can be used with any Java runtime environment. |
java.awt.image | Provides classes for creating and modifying images. |
java.awt.image.renderable | Provides classes and interfaces for producing rendering-independent images. |
java.awt.print | Provides classes and interfaces for a general printing API. |
java.beans | Contains classes related to Java Beans development. |
java.beans.beancontext | Provides classes and interfaces relating to bean context. |
javax.accessibility | Defines a contract between user-interface components and an assistive technology that provides access to those components. |
javax.swing | Provides a set of "lightweight" (all-Java language) components that, to the maximum degree possible, work the same on all platforms. |
javax.swing.border | Provides classes and interface for drawing specialized borders around a Swing component. |
javax.swing.colorchooser | Contains classes and interfaces used by the JColorChooser component. |
javax.swing.event | Provides for events fired by Swing components. |
javax.swing.plaf | Provides one interface and many abstract classes that Swing uses to provide its pluggable look-and-feel capabilities. |
javax.swing.plaf.basic | Provides user interface objects built according to the Basic look-and-feel. |
javax.swing.plaf.metal | Provides user interface objects built according to the ``metal'' look-and-feel. |
javax.swing.plaf.multi | The multiplexing look and feel allows users to combine auxiliary look and feels with the default look and feel. |
javax.swing.table | Provides classes and interfaces for dealing with javax.swing.JTable. |
javax.swing.text | Provides classes and interfaces that deal with editable and noneditable text components. |
javax.swing.text.html | Provides the class HTMLEditorKit and supporting classes
for creating HTML text editors. |
javax.swing.tree | Provides classes and interfaces for dealing with javax.swing.JTree. |
Classes in java.awt used by java.appletComponent
|
A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user. Component.AccessibleAWTComponent
|
Inner class of Component used to provide default support for accessibility. Container
|
A generic Abstract Window Toolkit(AWT) container object is a component that can contain other AWT components. Container.AccessibleAWTContainer
|
Inner class of Container used to provide default support for accessibility. Dimension
|
The Dimension class encapsulates the width and
height of a component (in integer precision) in a single object.Image
|
The abstract class Image is the superclass of all
classes that represent graphical images.MenuContainer
|
The super class of all menu related containers. Panel
|
Panel is the simplest container class.Panel.AccessibleAWTPanel
|
This class implements accessibility support for the Panel class. |
Classes in java.awt used by java.awtAdjustable
|
The interface for objects which have an adjustable numeric value contained within a bounded range of values. AlphaComposite
|
This AlphaComposite class implements the basic alpha
compositing rules for combining source and destination pixels to achieve
blending and transparency effects with graphics and images.AWTEvent
|
The root event class for all AWT events. AWTException
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Signals that an Absract Window Toolkit exception has occurred. Button
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This class creates a labeled button. Canvas
|
A Canvas component represents a blank rectangular
area of the screen onto which the application can draw or from
which the application can trap input events from the user.Checkbox
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A check box is a graphical component that can be in either an "on" ( true ) or "off" (false ) state.CheckboxGroup
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The CheckboxGroup class is used to group together
a set of Checkbox buttons.CheckboxMenuItem
|
This class represents a check box that can be included in a menu. Choice
|
The Choice class presents a pop-up menu of choices.Color
|
The Color class is used encapsulate colors in the default
sRGB color space or colors in arbitrary color spaces identified by a
ColorSpace .Component
|
A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user. Component.AccessibleAWTComponent
|
Inner class of Component used to provide default support for accessibility. ComponentOrientation
|
The ComponentOrientation class encapsulates the language-sensitive orientation that is to be used to order the elements of a component or of text. Composite
|
The Composite interface, along with
CompositeContext , defines the methods to compose a draw
primitive with the underlying graphics area.CompositeContext
|
The CompositeContext interface defines the encapsulated
and optimized environment for a compositing operation.Container
|
A generic Abstract Window Toolkit(AWT) container object is a component that can contain other AWT components. Container.AccessibleAWTContainer
|
Inner class of Container used to provide default support for accessibility. Cursor
|
A class to encapsulate the bitmap representation of the mouse cursor. Dialog
|
A Dialog is a top-level window with a title and a border that is typically used to take some form of input from the user. Dimension
|
The Dimension class encapsulates the width and
height of a component (in integer precision) in a single object.Event
|
Event is a platform-independent class that
encapsulates events from the platform's Graphical User
Interface in the Java 1.0 event model.EventQueue
|
EventQueue is a platform-independent class that queues events, both from the underlying peer classes and from trusted application classes. FileDialog
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The FileDialog class displays a dialog window
from which the user can select a file.Font
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The Font class represents fonts.FontFormatException
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Thrown by method createFont in the Font class to indicate
that the specified font is bad.FontMetrics
|
The FontMetrics class defines a font metrics object, which
encapsulates information about the rendering of a particular font on a
particular screen.Frame
|
A Frame is a top-level window with a title and a border. Graphics
|
The Graphics class is the abstract base class for
all graphics contexts that allow an application to draw onto
components that are realized on various devices, as well as
onto off-screen images.Graphics2D
|
This Graphics2D class extends the
Graphics class to provide more sophisticated
control over geometry, coordinate transformations, color management,
and text layout.GraphicsConfigTemplate
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The GraphicsConfigTemplate class is used to obtain a valid
GraphicsConfiguration .GraphicsConfiguration
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The GraphicsConfiguration class describes the
characteristics of a graphics destination such as a printer or monitor.GraphicsDevice
|
The GraphicsDevice class describes the graphics devices
that might be available in a particular graphics environment.GraphicsEnvironment
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The GraphicsEnvironment class describes the collection
of GraphicsDevice objects and Font objects
available to a Java(tm) application on a particular platform.GridBagConstraints
|
The GridBagConstraints class specifies constraints
for components that are laid out using the
GridBagLayout class.Image
|
The abstract class Image is the superclass of all
classes that represent graphical images.Insets
|
An Insets object is a representation of the borders
of a container.ItemSelectable
|
The interface for objects which contain a set of items for which zero or more can be selected. JobAttributes
|
A set of attributes which control a print job. JobAttributes.DefaultSelectionType
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A type-safe enumeration of possible default selection states. JobAttributes.DestinationType
|
A type-safe enumeration of possible job destinations. JobAttributes.DialogType
|
A type-safe enumeration of possible dialogs to display to the user. JobAttributes.MultipleDocumentHandlingType
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A type-safe enumeration of possible multiple document handling states. JobAttributes.SidesType
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A type-safe enumeration of possible multi-page impositions. Label
|
A Label object is a component for placing text in a
container.LayoutManager
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Defines the interface for classes that know how to layout Containers. LayoutManager2
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Defines an interface for classes that know how to layout Containers based on a layout constraints object. List
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The List component presents the user with a
scrolling list of text items.List.AccessibleAWTList
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This class implements accessibility support for the List class.Menu
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A Menu object is a pull-down menu component
that is deployed from a menu bar.Menu.AccessibleAWTMenu
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Inner class of Menu used to provide default support for accessibility. MenuBar
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The MenuBar class encapsulates the platform's
concept of a menu bar bound to a frame.MenuComponent
|
The abstract class MenuComponent is the superclass
of all menu-related components.MenuComponent.AccessibleAWTMenuComponent
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Inner class of MenuComponent used to provide default support for accessibility. MenuContainer
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The super class of all menu related containers. MenuItem
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All items in a menu must belong to the class MenuItem , or one of its subclasses.MenuItem.AccessibleAWTMenuItem
|
Inner class of MenuItem used to provide default support for accessibility. MenuShortcut
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A class which represents a keyboard accelerator for a MenuItem. PageAttributes
|
A set of attributes which control the output of a printed page. PageAttributes.ColorType
|
A type-safe enumeration of possible color states. PageAttributes.MediaType
|
A type-safe enumeration of possible paper sizes. PageAttributes.OrientationRequestedType
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A type-safe enumeration of possible orientations. PageAttributes.OriginType
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A type-safe enumeration of possible origins. PageAttributes.PrintQualityType
|
A type-safe enumeration of possible print qualities. Paint
|
This Paint interface defines how color patterns
can be generated for Graphics2D operations.PaintContext
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The PaintContext interface defines the encapsulated
and optimized environment to generate color patterns in device
space for fill or stroke operations on a
Graphics2D .Panel
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Panel is the simplest container class.Point
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A point representing a location in (x, y) coordinate space, specified in integer precision. Polygon
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The Polygon class encapsulates a description of a
closed, two-dimensional region within a coordinate space.PopupMenu
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A class that implements a menu which can be dynamically popped up at a specified position within a component. PrintJob
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An abstract class which initiates and executes a print job. Rectangle
|
A Rectangle specifies an area in a coordinate space that is
enclosed by the Rectangle object's top-left point
(x, y)
in the coordinate space, its width, and its height.RenderingHints
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The RenderingHints class contains rendering hints that can
be used by the Graphics2D class, and classes that
implement BufferedImageOp and
Raster .RenderingHints.Key
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Defines the base type of all keys used to control various aspects of the rendering and imaging pipelines. Scrollbar
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The Scrollbar class embodies a scroll bar, a
familiar user-interface object.ScrollPane
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A container class which implements automatic horizontal and/or vertical scrolling for a single child component. Shape
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The Shape interface provides definitions for objects
that represent some form of geometric shape.Stroke
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The Stroke interface allows a
Graphics2D object to obtain a Shape that is the
decorated outline, or stylistic representation of the outline,
of the specified Shape .SystemColor
|
A class to encapsulate symbolic colors representing the color of GUI objects on a system. TextArea
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A TextArea object is a multi-line region
that displays text.TextComponent
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The TextComponent class is the superclass of
any component that allows the editing of some text.TextComponent.AccessibleAWTTextComponent
|
This class implements accessibility support for the TextComponent class.TextField
|
A TextField object is a text component
that allows for the editing of a single line of text.Toolkit
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This class is the abstract superclass of all actual implementations of the Abstract Window Toolkit. Transparency
|
The Transparency interface defines the common transparency
modes for implementing classes.Window
|
A Window object is a top-level window with no borders and no
menubar.Window.AccessibleAWTWindow
|
This class implements accessibility support for the Window class. |
Classes in java.awt used by java.awt.dndComponent
|
A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user. Cursor
|
A class to encapsulate the bitmap representation of the mouse cursor. Image
|
The abstract class Image is the superclass of all
classes that represent graphical images.Insets
|
An Insets object is a representation of the borders
of a container.Point
|
A point representing a location in (x, y) coordinate space, specified in integer precision. |
Classes in java.awt used by java.awt.eventActiveEvent
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An interface for events that know how dispatch themselves. Adjustable
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The interface for objects which have an adjustable numeric value contained within a bounded range of values. AWTEvent
|
The root event class for all AWT events. Component
|
A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user. Container
|
A generic Abstract Window Toolkit(AWT) container object is a component that can contain other AWT components. ItemSelectable
|
The interface for objects which contain a set of items for which zero or more can be selected. Point
|
A point representing a location in (x, y) coordinate space, specified in integer precision. Rectangle
|
A Rectangle specifies an area in a coordinate space that is
enclosed by the Rectangle object's top-left point
(x, y)
in the coordinate space, its width, and its height.Window
|
A Window object is a top-level window with no borders and no
menubar. |
Classes in java.awt used by java.awt.fontFont
|
The Font class represents fonts.Graphics2D
|
This Graphics2D class extends the
Graphics class to provide more sophisticated
control over geometry, coordinate transformations, color management,
and text layout.Image
|
The abstract class Image is the superclass of all
classes that represent graphical images.Shape
|
The Shape interface provides definitions for objects
that represent some form of geometric shape. |
Classes in java.awt used by java.awt.geomRectangle
|
A Rectangle specifies an area in a coordinate space that is
enclosed by the Rectangle object's top-left point
(x, y)
in the coordinate space, its width, and its height.Shape
|
The Shape interface provides definitions for objects
that represent some form of geometric shape. |
Classes in java.awt used by java.awt.imAWTEvent
|
The root event class for all AWT events. Component
|
A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user. Rectangle
|
A Rectangle specifies an area in a coordinate space that is
enclosed by the Rectangle object's top-left point
(x, y)
in the coordinate space, its width, and its height. |
Classes in java.awt used by java.awt.im.spiAWTEvent
|
The root event class for all AWT events. AWTException
|
Signals that an Absract Window Toolkit exception has occurred. Image
|
The abstract class Image is the superclass of all
classes that represent graphical images.Rectangle
|
A Rectangle specifies an area in a coordinate space that is
enclosed by the Rectangle object's top-left point
(x, y)
in the coordinate space, its width, and its height.Window
|
A Window object is a top-level window with no borders and no
menubar. |
Classes in java.awt used by java.awt.imageGraphics
|
The Graphics class is the abstract base class for
all graphics contexts that allow an application to draw onto
components that are realized on various devices, as well as
onto off-screen images.Graphics2D
|
This Graphics2D class extends the
Graphics class to provide more sophisticated
control over geometry, coordinate transformations, color management,
and text layout.Image
|
The abstract class Image is the superclass of all
classes that represent graphical images.Point
|
A point representing a location in (x, y) coordinate space, specified in integer precision. Rectangle
|
A Rectangle specifies an area in a coordinate space that is
enclosed by the Rectangle object's top-left point
(x, y)
in the coordinate space, its width, and its height.RenderingHints
|
The RenderingHints class contains rendering hints that can
be used by the Graphics2D class, and classes that
implement BufferedImageOp and
Raster .Transparency
|
The Transparency interface defines the common transparency
modes for implementing classes. |
Classes in java.awt used by java.awt.image.renderableRenderingHints
|
The RenderingHints class contains rendering hints that can
be used by the Graphics2D class, and classes that
implement BufferedImageOp and
Raster .Shape
|
The Shape interface provides definitions for objects
that represent some form of geometric shape. |
Classes in java.awt used by java.awt.printGraphics
|
The Graphics class is the abstract base class for
all graphics contexts that allow an application to draw onto
components that are realized on various devices, as well as
onto off-screen images. |
Classes in java.awt used by java.beansComponent
|
A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user. Graphics
|
The Graphics class is the abstract base class for
all graphics contexts that allow an application to draw onto
components that are realized on various devices, as well as
onto off-screen images.Image
|
The abstract class Image is the superclass of all
classes that represent graphical images.Rectangle
|
A Rectangle specifies an area in a coordinate space that is
enclosed by the Rectangle object's top-left point
(x, y)
in the coordinate space, its width, and its height. |
Classes in java.awt used by java.beans.beancontextComponent
|
A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user. Container
|
A generic Abstract Window Toolkit(AWT) container object is a component that can contain other AWT components. |
Classes in java.awt used by javax.accessibilityColor
|
The Color class is used encapsulate colors in the default
sRGB color space or colors in arbitrary color spaces identified by a
ColorSpace .Cursor
|
A class to encapsulate the bitmap representation of the mouse cursor. Dimension
|
The Dimension class encapsulates the width and
height of a component (in integer precision) in a single object.Font
|
The Font class represents fonts.FontMetrics
|
The FontMetrics class defines a font metrics object, which
encapsulates information about the rendering of a particular font on a
particular screen.IllegalComponentStateException
|
Signals that an AWT component is not in an appropriate state for the requested operation. Point
|
A point representing a location in (x, y) coordinate space, specified in integer precision. Rectangle
|
A Rectangle specifies an area in a coordinate space that is
enclosed by the Rectangle object's top-left point
(x, y)
in the coordinate space, its width, and its height. |
Classes in java.awt used by javax.swingAdjustable
|
The interface for objects which have an adjustable numeric value contained within a bounded range of values. Color
|
The Color class is used encapsulate colors in the default
sRGB color space or colors in arbitrary color spaces identified by a
ColorSpace .Component
|
A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user. Component.AccessibleAWTComponent
|
Inner class of Component used to provide default support for accessibility. ComponentOrientation
|
The ComponentOrientation class encapsulates the language-sensitive orientation that is to be used to order the elements of a component or of text. Container
|
A generic Abstract Window Toolkit(AWT) container object is a component that can contain other AWT components. Container.AccessibleAWTContainer
|
Inner class of Container used to provide default support for accessibility. Cursor
|
A class to encapsulate the bitmap representation of the mouse cursor. Dialog
|
A Dialog is a top-level window with a title and a border that is typically used to take some form of input from the user. Dialog.AccessibleAWTDialog
|
This class implements accessibility support for the Dialog class.Dimension
|
The Dimension class encapsulates the width and
height of a component (in integer precision) in a single object.Font
|
The Font class represents fonts.FontMetrics
|
The FontMetrics class defines a font metrics object, which
encapsulates information about the rendering of a particular font on a
particular screen.Frame
|
A Frame is a top-level window with a title and a border. Frame.AccessibleAWTFrame
|
This class implements accessibility support for the Frame class.Graphics
|
The Graphics class is the abstract base class for
all graphics contexts that allow an application to draw onto
components that are realized on various devices, as well as
onto off-screen images.GraphicsConfiguration
|
The GraphicsConfiguration class describes the
characteristics of a graphics destination such as a printer or monitor.IllegalComponentStateException
|
Signals that an AWT component is not in an appropriate state for the requested operation. Image
|
The abstract class Image is the superclass of all
classes that represent graphical images.Insets
|
An Insets object is a representation of the borders
of a container.ItemSelectable
|
The interface for objects which contain a set of items for which zero or more can be selected. LayoutManager
|
Defines the interface for classes that know how to layout Containers. LayoutManager2
|
Defines an interface for classes that know how to layout Containers based on a layout constraints object. MediaTracker
|
The MediaTracker class is a utility class to track
the status of a number of media objects.MenuContainer
|
The super class of all menu related containers. Panel
|
Panel is the simplest container class.Panel.AccessibleAWTPanel
|
This class implements accessibility support for the Panel class.Point
|
A point representing a location in (x, y) coordinate space, specified in integer precision. Rectangle
|
A Rectangle specifies an area in a coordinate space that is
enclosed by the Rectangle object's top-left point
(x, y)
in the coordinate space, its width, and its height.Shape
|
The Shape interface provides definitions for objects
that represent some form of geometric shape.Window
|
A Window object is a top-level window with no borders and no
menubar.Window.AccessibleAWTWindow
|
This class implements accessibility support for the Window class. |
Classes in java.awt used by javax.swing.borderColor
|
The Color class is used encapsulate colors in the default
sRGB color space or colors in arbitrary color spaces identified by a
ColorSpace .Component
|
A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user. Dimension
|
The Dimension class encapsulates the width and
height of a component (in integer precision) in a single object.Font
|
The Font class represents fonts.Graphics
|
The Graphics class is the abstract base class for
all graphics contexts that allow an application to draw onto
components that are realized on various devices, as well as
onto off-screen images.Insets
|
An Insets object is a representation of the borders
of a container.Rectangle
|
A Rectangle specifies an area in a coordinate space that is
enclosed by the Rectangle object's top-left point
(x, y)
in the coordinate space, its width, and its height. |
Classes in java.awt used by javax.swing.colorchooserColor
|
The Color class is used encapsulate colors in the default
sRGB color space or colors in arbitrary color spaces identified by a
ColorSpace .Component
|
A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user. Container
|
A generic Abstract Window Toolkit(AWT) container object is a component that can contain other AWT components. Graphics
|
The Graphics class is the abstract base class for
all graphics contexts that allow an application to draw onto
components that are realized on various devices, as well as
onto off-screen images.MenuContainer
|
The super class of all menu related containers. |
Classes in java.awt used by javax.swing.eventAWTEvent
|
The root event class for all AWT events. Component
|
A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user. Container
|
A generic Abstract Window Toolkit(AWT) container object is a component that can contain other AWT components. |
Classes in java.awt used by javax.swing.plafColor
|
The Color class is used encapsulate colors in the default
sRGB color space or colors in arbitrary color spaces identified by a
ColorSpace .Component
|
A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user. Dimension
|
The Dimension class encapsulates the width and
height of a component (in integer precision) in a single object.Font
|
The Font class represents fonts.Graphics
|
The Graphics class is the abstract base class for
all graphics contexts that allow an application to draw onto
components that are realized on various devices, as well as
onto off-screen images.Insets
|
An Insets object is a representation of the borders
of a container.Paint
|
This Paint interface defines how color patterns
can be generated for Graphics2D operations.Point
|
A point representing a location in (x, y) coordinate space, specified in integer precision. Rectangle
|
A Rectangle specifies an area in a coordinate space that is
enclosed by the Rectangle object's top-left point
(x, y)
in the coordinate space, its width, and its height.Transparency
|
The Transparency interface defines the common transparency
modes for implementing classes. |
Classes in java.awt used by javax.swing.plaf.basicColor
|
The Color class is used encapsulate colors in the default
sRGB color space or colors in arbitrary color spaces identified by a
ColorSpace .Component
|
A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user. Container
|
A generic Abstract Window Toolkit(AWT) container object is a component that can contain other AWT components. Dimension
|
The Dimension class encapsulates the width and
height of a component (in integer precision) in a single object.Font
|
The Font class represents fonts.FontMetrics
|
The FontMetrics class defines a font metrics object, which
encapsulates information about the rendering of a particular font on a
particular screen.Graphics
|
The Graphics class is the abstract base class for
all graphics contexts that allow an application to draw onto
components that are realized on various devices, as well as
onto off-screen images.GridBagConstraints
|
The GridBagConstraints class specifies constraints
for components that are laid out using the
GridBagLayout class.Insets
|
An Insets object is a representation of the borders
of a container.ItemSelectable
|
The interface for objects which contain a set of items for which zero or more can be selected. LayoutManager
|
Defines the interface for classes that know how to layout Containers. LayoutManager2
|
Defines an interface for classes that know how to layout Containers based on a layout constraints object. MenuContainer
|
The super class of all menu related containers. Point
|
A point representing a location in (x, y) coordinate space, specified in integer precision. Rectangle
|
A Rectangle specifies an area in a coordinate space that is
enclosed by the Rectangle object's top-left point
(x, y)
in the coordinate space, its width, and its height.Shape
|
The Shape interface provides definitions for objects
that represent some form of geometric shape.Window
|
A Window object is a top-level window with no borders and no
menubar. |
Classes in java.awt used by javax.swing.plaf.metalColor
|
The Color class is used encapsulate colors in the default
sRGB color space or colors in arbitrary color spaces identified by a
ColorSpace .Component
|
A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user. Container
|
A generic Abstract Window Toolkit(AWT) container object is a component that can contain other AWT components. Dimension
|
The Dimension class encapsulates the width and
height of a component (in integer precision) in a single object.Graphics
|
The Graphics class is the abstract base class for
all graphics contexts that allow an application to draw onto
components that are realized on various devices, as well as
onto off-screen images.Insets
|
An Insets object is a representation of the borders
of a container.ItemSelectable
|
The interface for objects which contain a set of items for which zero or more can be selected. LayoutManager
|
Defines the interface for classes that know how to layout Containers. MenuContainer
|
The super class of all menu related containers. Point
|
A point representing a location in (x, y) coordinate space, specified in integer precision. Rectangle
|
A Rectangle specifies an area in a coordinate space that is
enclosed by the Rectangle object's top-left point
(x, y)
in the coordinate space, its width, and its height. |
Classes in java.awt used by javax.swing.plaf.multiDimension
|
The Dimension class encapsulates the width and
height of a component (in integer precision) in a single object.Graphics
|
The Graphics class is the abstract base class for
all graphics contexts that allow an application to draw onto
components that are realized on various devices, as well as
onto off-screen images.Point
|
A point representing a location in (x, y) coordinate space, specified in integer precision. Rectangle
|
A Rectangle specifies an area in a coordinate space that is
enclosed by the Rectangle object's top-left point
(x, y)
in the coordinate space, its width, and its height. |
Classes in java.awt used by javax.swing.tableColor
|
The Color class is used encapsulate colors in the default
sRGB color space or colors in arbitrary color spaces identified by a
ColorSpace .Component
|
A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user. Component.AccessibleAWTComponent
|
Inner class of Component used to provide default support for accessibility. Container
|
A generic Abstract Window Toolkit(AWT) container object is a component that can contain other AWT components. Container.AccessibleAWTContainer
|
Inner class of Container used to provide default support for accessibility. Cursor
|
A class to encapsulate the bitmap representation of the mouse cursor. Dimension
|
The Dimension class encapsulates the width and
height of a component (in integer precision) in a single object.Font
|
The Font class represents fonts.FontMetrics
|
The FontMetrics class defines a font metrics object, which
encapsulates information about the rendering of a particular font on a
particular screen.MenuContainer
|
The super class of all menu related containers. Point
|
A point representing a location in (x, y) coordinate space, specified in integer precision. Rectangle
|
A Rectangle specifies an area in a coordinate space that is
enclosed by the Rectangle object's top-left point
(x, y)
in the coordinate space, its width, and its height. |
Classes in java.awt used by javax.swing.textColor
|
The Color class is used encapsulate colors in the default
sRGB color space or colors in arbitrary color spaces identified by a
ColorSpace .Component
|
A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user. Component.AccessibleAWTComponent
|
Inner class of Component used to provide default support for accessibility. Container
|
A generic Abstract Window Toolkit(AWT) container object is a component that can contain other AWT components. Container.AccessibleAWTContainer
|
Inner class of Container used to provide default support for accessibility. Dimension
|
The Dimension class encapsulates the width and
height of a component (in integer precision) in a single object.Font
|
The Font class represents fonts.FontMetrics
|
The FontMetrics class defines a font metrics object, which
encapsulates information about the rendering of a particular font on a
particular screen.Graphics
|
The Graphics class is the abstract base class for
all graphics contexts that allow an application to draw onto
components that are realized on various devices, as well as
onto off-screen images.Insets
|
An Insets object is a representation of the borders
of a container.MenuContainer
|
The super class of all menu related containers. Point
|
A point representing a location in (x, y) coordinate space, specified in integer precision. Rectangle
|
A Rectangle specifies an area in a coordinate space that is
enclosed by the Rectangle object's top-left point
(x, y)
in the coordinate space, its width, and its height.Shape
|
The Shape interface provides definitions for objects
that represent some form of geometric shape. |
Classes in java.awt used by javax.swing.text.htmlColor
|
The Color class is used encapsulate colors in the default
sRGB color space or colors in arbitrary color spaces identified by a
ColorSpace .Component
|
A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user. Cursor
|
A class to encapsulate the bitmap representation of the mouse cursor. Font
|
The Font class represents fonts.Graphics
|
The Graphics class is the abstract base class for
all graphics contexts that allow an application to draw onto
components that are realized on various devices, as well as
onto off-screen images.Rectangle
|
A Rectangle specifies an area in a coordinate space that is
enclosed by the Rectangle object's top-left point
(x, y)
in the coordinate space, its width, and its height.Shape
|
The Shape interface provides definitions for objects
that represent some form of geometric shape. |
Classes in java.awt used by javax.swing.treeColor
|
The Color class is used encapsulate colors in the default
sRGB color space or colors in arbitrary color spaces identified by a
ColorSpace .Component
|
A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user. Container
|
A generic Abstract Window Toolkit(AWT) container object is a component that can contain other AWT components. Dimension
|
The Dimension class encapsulates the width and
height of a component (in integer precision) in a single object.Font
|
The Font class represents fonts.Graphics
|
The Graphics class is the abstract base class for
all graphics contexts that allow an application to draw onto
components that are realized on various devices, as well as
onto off-screen images.MenuContainer
|
The super class of all menu related containers. Rectangle
|
A Rectangle specifies an area in a coordinate space that is
enclosed by the Rectangle object's top-left point
(x, y)
in the coordinate space, its width, and its height. |
|
JavaTM 2 Platform Std. Ed. v1.3.1 |
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